3

3D Environment Design

After sketching and visualizing a generic scene and backdrop for the environment for each garment, I will sketch in 3D with Tilt Brush, Gravity Sketch and 3D model in Blender. This will be to create assets that enhance the visual and emotional experience of the environment. In this, I will be animation, texturing and rendering hyperrealistic images and 3D objects to import into a virtual reality scene.

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Process work for my main map and 3D environment inspired by Bryant Park.

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Process work for my 3D environment inspired by the Financial District.

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Process work for my 3D environment inspired by Times Square.

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Process work for my 3D environment inspired by East Village.

© 2023 by Amanda E. Howe